6 :fCenPosition(TVector3(0,0,0)),
7 fRotationMatrix(TMatrixT<double>(3,3)),
28 fRotationMatrix(TMatrixT<double>(3,3)),
29 fRadIn(tube.GetRadIn()),
30 fRadOut(tube.GetRadOut()),
31 fHalfLength(tube.GetHalfLength())
42 :fCenPosition(TVector3(x,y,z)),
43 fRotationMatrix(TMatrixT<double>(3,3)),
TVector3 GetWireDirection() const
Double_t GetRadOut() const
TMatrixT< Double_t > GetRotationMatrix() const
TVector3 GetPosition() const
Double_t GetHalfLength() const
Double_t GetRadIn() const
TMatrixT< double > fRotationMatrix
cout<<"the mcX, mcY, mcZ are "<< mcX<<","<< mcY<<","<< mcZ<< endl;vecmc.SetXYZ(mcX, mcY, mcZ);vecrc=hit-> GetPosition()