27 #include "TGeoMatrix.h"
53 const TVector3&
centre()
const;
58 const TGeoRotation&
rotation()
const;
79 #endif // PNDEMCXTAL_HH
const TGeoTrap & geometry() const
const PndEmcTwoCoordIndex * myIndex() const
PndEmcXtal & operator=(const PndEmcXtal &)
const TVector3 & frontCentre() const
represents coordinates of one crystal
stores crystal index coordinates (x,y) or (theta,phi)
const PndEmcTwoCoordIndex * fTCIIndex
virtual bool operator<(const PndEmcXtal &compare) const
const TVector3 & axisVector() const
const TVector3 & normalToFrontFace() const
const TGeoRotation & rotation() const
TVector3 fNormalToFrontFace
const TVector3 & centre() const
const TGeoRotation fRotation
virtual bool operator==(const PndEmcXtal &compare) const