FairRoot/PandaRoot
GFMaterialEffects Member List

This is the complete list of members for GFMaterialEffects, including all inherited members.

calcBeta(double mom)GFMaterialEffectsprivate
destruct()GFMaterialEffectsstatic
effects(const std::vector< TVector3 > &points, const std::vector< double > &pointPaths, const double &mom, const int &pdg, const bool &doNoise=false, TMatrixT< double > *noise=NULL, const TMatrixT< double > *jacobian=NULL, const TVector3 *directionBefore=NULL, const TVector3 *directionAfter=NULL)GFMaterialEffects
energyLossBetheBloch(const double &mom)GFMaterialEffectsprivate
energyLossBrems(const double &mom) const GFMaterialEffectsprivate
fbetaGFMaterialEffectsprivate
fchargeGFMaterialEffectsprivate
fdedxGFMaterialEffectsprivate
fEnergyLossBetheBlochGFMaterialEffectsprivate
fEnergyLossBremsGFMaterialEffectsprivate
fgammaGFMaterialEffectsprivate
fgammaSquareGFMaterialEffectsprivate
finstanceGFMaterialEffectsprivatestatic
fmassGFMaterialEffectsprivate
fmatAGFMaterialEffectsprivate
fmatDensityGFMaterialEffectsprivate
fmatZGFMaterialEffectsprivate
fmEEGFMaterialEffectsprivate
fNoiseBetheBlochGFMaterialEffectsprivate
fNoiseBremsGFMaterialEffectsprivate
fNoiseCoulombGFMaterialEffectsprivate
fpdgGFMaterialEffectsprivate
fradiationLengthGFMaterialEffectsprivate
fstepGFMaterialEffectsprivate
getInstance()GFMaterialEffectsstatic
getParameters()GFMaterialEffectsprivate
GFMaterialEffects()GFMaterialEffectsprivate
meGFMaterialEffectsprivate
noiseBetheBloch(const double &mom, TMatrixT< double > *noise) const GFMaterialEffectsprivate
noiseBrems(const double &mom, TMatrixT< double > *noise) const GFMaterialEffectsprivate
noiseCoulomb(const double &mom, TMatrixT< double > *noise, const TMatrixT< double > *jacobian, const TVector3 *directionBefore, const TVector3 *directionAfter) const GFMaterialEffectsprivate
setEnergyLossBetheBloch(bool opt=true)GFMaterialEffectsinline
setEnergyLossBrems(bool opt=true)GFMaterialEffectsinline
setNoiseBetheBloch(bool opt=true)GFMaterialEffectsinline
setNoiseBrems(bool opt=true)GFMaterialEffectsinline
setNoiseCoulomb(bool opt=true)GFMaterialEffectsinline
stepper(const double &maxDist, const double &posx, const double &posy, const double &posz, const double &dirx, const double &diry, const double &dirz, const double &mom, const int &pdg)GFMaterialEffects
stepper(const double &maxDist, const TVector3 &pos, const TVector3 &dir, const double &mom, const int &pdg)GFMaterialEffectsinline
~GFMaterialEffects()GFMaterialEffectsprivatevirtual